...
- Create a new object
- Get the object details
- Get the full property list of the object without geometry
- Get the object tree with full property list without geometry (object topology tree)
- Get the optimized objects tree with selected property list whose geometry type is "ThreeJS"
- Get the object tree with full property list whose geometry type is "compressed geometry mesh (meshblob)"
- Get the object tree with selected property list whose geometry type is "ThreeJS" filtered by discipline
- Get the object tree whose geometry type is "compressed geometry mesh (meshblob)" filtered by discipline
- Update the object
- Create a new attachment in the object
- Get the attachment list from the object
- Delete all attachments from the projectobject
- Delete the object
Anchor | ||||
---|---|---|---|---|
|
...
Anchor | ||||
---|---|---|---|---|
|
Delete all the attachments from the
...
object
Deck of Cards | ||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||||||||||||||||||||||||||||||||
|
...